As a player, to participate in all three game modes, you're required to own at least 4 Hog NFTs, albeit a single NFT asset is enough to train your Hog and/or become involved in a Hognations brawl, i.e., a match where multiple players are controlling each team.
There are three ways of obtaining Hog NFTs:
- NFT drops
- In-game marketplace
- Breeding season
It's important to shed light on the fact that Hog NFTs are more than just an aesthetic collectible. The rarity of the NFT affects the Hog's innate talent and desire to perform and win matches. Winning games causes players to earn (normal or league) points and gain $HOGS (in all games modes except Training). In addition, a winning streak will amplify your gains with bonus tokens and points for every won game added to the streak.
With each Hog NFT minted, a unique set of traits is created: appearance, skills, and properties. A Hog's appearance is derived from a DNA pool of numerous possible traits ranging from very common to rare. The rarer the combined look of a Hog is, the more capable it is to perform special attacks.
Each Hog comes with the four Ps of inherent (trainable) skills:
- 1.Precision: The higher the Precision score, the greater the ability to score a goal from a distance.
- 2.Passing: The higher the Passing score, the greater the chances of making successful passes.
- 3.Physicality: The higher the Physicality score, the greater the chance of successfully tackling and defending.
- 4.Pace: The higher the Pace score, the greater the ability to receive the ball and keep it.
New Hogs are born with an initial and a maximum potential score for each ability. Depending on the rarity of the Hog, consequently, it will naturally have a high initial score for any of its abilities and/or a high potential score. Outside of the discussed abilities, every Hog can perform combination and special moves to a degree (again, depending on their rarity).
A Hog can improve their score by consuming in-game items or entering the training mode. It's worth mentioning that it's possible that in the future not every skill will be necessary for our single-player Olympic Games, e.g., when playing a singles tennis match, Passing would be the least relevant.
The in-game mechanics work as follows: every time a player performs an action on their Hog NFT, the opponent challenges their skills. For example, when kicking to score a goal, a player's precision score is challenged by the Goalkeeper's pace and agility (subskill). It helps to understand why a Goalkeeper should block a strike more often than not, given the role is being played correctly. Similarly, a Striker's dribble score is challenged by the opponent's Midfielder's physicality and strength (subskill) when trying to dribble past their opponent.
Hogs are born with distinctive properties that influence how players are used in a game. For example, a Hog could excel at intercepting balls and be a great passer. While both properties are conducive for both a Defender and Midfielder, it's in the player's power to make a choice when a certain in-game situation arises. Other examples of properties include acceleration, balance, stamina, and jumping.
As you can imagine, a Hog's properties impact their skills and also dictate in which position on the pitch they tend to perform better. Rare Hogs will have outstanding properties underlying a skill, making them a true prodigy in a specific role.